Glibness

A socketIO powered party game!

My role in the project: Full-stack developer (solo dev)

The Challenge

I wanted a party game that played a bit like the Jackbox games, where the main game is presented on a large display, and the players use their phones to play,

Technologies Used

Svelte

SvelteKit

Tailwind

socketIO

The Solution

This is an early concept of a jackbox-style game. It uses a socketIO server to handle all the real-time WebSocket logic, which pairs well with svelte's reactivity. The game is playable at this point, but all the prompts are hard-coded in, and some features are missing. It is self hosted on my home server, and was a fun project to get properly deployed.

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