Character Collective

Custom TTRPG character sheet

My role in the project: Full stack developer (solo dev)

The Challenge

What do you do when you are playing a third part character in a D&D game, that has complicated mechanics not used by any other class?

Technologies Used

Svelte

SvelteKit

Tailwind

Pocketbase

Typescript

The Solution

I wanted to play a "Talent" in a D&D game I am playing in. It has a "strain" mechanic that needed tracking. This was cumbersome to do on paper, and official tools did not support it. This lead to a fun project of trying to make a full character sheet myself, including items with buffs to stats.

← Back to All Projects